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3D Doodling


Success Zone / Austin Parkway -
2026 Spring

Discover innovation and creativity with 3D pens! Students will dive into a hands-on 3D adventure with 3Doodler! Using 3D pens, they apply the engineering design process to plan, build, and refine their creations. They design bicycles to examine the environmental impact of vehicles, craft sea turtles to study habitats, and build a model of the Eiffel Tower to explore more complex architecture. 3D Doodling sparks teamwork, creativity, and focus for all learners as they discover the 3D world.

Project Description Objectives
Week 1: The Tetris Mindset Students engineer unique shapes, practice 3D pen control, and learn the characteristics of 2D and 3D objects.
  1. Analyze the characteristics of shapes to determine if they are 2-dimensional or 3-dimensional.
  2. Use geometrical vocabulary (vertices, faces, prism, etc.) to describe 2D and 3D shapes.
  3. Make a 3D shape composed of 2D shapes.
Week 2: The STEAM Robot Students make model robots, practice troubleshooting skills, and discuss how new technology impacts our lives.
  1. Apply technical strategies (troubleshooting and problem-solving) to the 3D doodling process.
  2. Identify changes in technology and the impact it has on their lives.
  3. Create a model of a robot using the 3D doodler pen.
Week 3: The Eco Bike Students create a bicycle model, practice essential joining and support techniques, and consider the impact modes of transportation have on the environment.
  1. Compare the impact that different modes of transportation have on the environment.
  2. Join multiple filament pieces together using different welding techniques.
  3. Create a bicycle with a 3D pen.
Week 4: The Sea Turtle Students make models of sea turtles, practice using support to construct a concave shape, and learn about how different animals thrive in different habitats.
  1. Define habitat and identify what makes a particular habitat suitable for a particular species (climate, food chain, landscape, etc.)
  2. Construct a concave shape using an object (ball, wadded up paper, etc.) as support.
  3. Make a 3D Model of a sea turtle.
Week 5: The Eiffel Tower Students create a model of the Eiffel Tower, practice layer building, and learn about classic architecture.
  1. Construct a vertical tower by combining layers.
  2. Analyze famous examples of classic architecture and discuss their characteristics.
  3. Create a model of the Eiffel Tower utilizing its basic structure and characteristics.
Week 6: The Catapult Students create a catapult, practice designing a piece with moving parts, and conduct a physics experiment while launching objects.
  1. Iterate on designs to create a moving model that is sturdy and structurally sound.
  2. Experiment with physical traits of an object (mass, surface area, density, shape) to achieve a desired trajectory.
  3. Create a catapult that launches an object.
Week 7: The Solar System Students create models of planets, practice freehand doodling objects to scale, and learn about the planets, our solar system, and outer space.
  1. Experiment with freehand designing and use the 3D pen to create objects without stencils or blueprints.
  2. Size multiple objects to scale.
  3. Create models of planets in a scaled representation of the solar system.
Week 8: Engineer a Chair Students design their own chair, practice iterating on a design, and learn how to build structural support.
  1. Plan and design a structurally sound object that can stand on its own.
  2. Iterate on the characteristics of each piece of a design and the techniques used to achieve a desired outcome.
  3. Create a freestanding chair using the 3Doodler pen.
Week 9: Bridge Competition Students experiment with bridge designs, compete to see whose structure can hold the most weight, and discuss classic bridges.
  1. Analyze and describe the structural design of different famous bridges.
  2. Experiment with bridge design and style to meet specifications (length and weight capacity).
  3. Make a bridge that can hold weight using the 3Doodler pen.
Week 10: Game Off Students create their own game, practice doodling multiple pieces that interact, and discuss how to create stakes for players.
  1. Plan and design a game with win and/or lose conditions.
  2. Use the 3D Doodler pen to create pieces or parts that facilitate movement and physical interaction.
  3. Make a game with the 3Doodler pen.
SZ-APE-4

  Nexplore


Austin Parkway Elementary
Tuesdays, Feb 24 - May 5
3:45 - 4:45 PM

  No Class Mar 17


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Grades   2nd - 5th

$ 300.00
for 10 sessions