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  • Chalk Pastels

    Journey around the world with the vibrant medium of chalk pastels with Young Rembrandts! We invite young artists to explore global cultures through their rich artistic traditions. This class session is more than just an art class; it's a passport to diverse cultures, celebrated through the soft glow and brilliance of pastels. Perfect for young explorers with a passion for art and discovery. Enroll now and let the global adventure begin!
  • Soccer Stars

    Backed by 20 years of experience, Soccer Stars offers a unique, age-specific curriculum that is crafted to improve soccer skills, build self-confidence, and develop socialization skills. Week Skills Lesson/Activity 1 Dribbling Develop dribbling skills with close control when having your head up. 2 Turning Develop turning skills in order to change directions. 3 Dribbling 1v1 Develop dribbling skills with speed to beat a defender. 4 Ball Control Develop close ball control with all parts of the body. 5 Short Passing Develop short passing skills along the ground with accuracy. 6 Pass and Move Develop passing and movement off the ball (support play). 7 Shooting Develop shooting skills with the laces. 8 Receiving the Ball on the Ground Develop close control (1st touch) with both feet under pressure. 9 Defending 1v1 Develop defending skills on how to apply pressure on the ball. 10 Long Passing Develop longer passing skills on the ground and in the air with accuracy.
  • Beats & Jams

    Begin your rise to the top of the charts with digital music production! Just like today’s top artist, you can design your own beats or remix a mashup of your favorite songs to become a digital composer and sound engineer. In this course, students will learn to produce digital music, record sound, make sound effects, and mix their own tracks. No prior music experience is necessary. Student-created soundtracks will be available on a password protected website to share with friends and family. Week Lesson/Activity 1 Introduction to Soundtrap, account creation, and exploring the Soundtrap Studio editor. Students will create a list of favorite sounds and their first looping track. 2 Exploring MIDI samples, patterns, and keys in Soundtrap. Students will create custom loop segments and a themed music track. 3 Adding effects and balancing audio in Soundtrap. Students will export their project tracks as MP3 files. 4 Recording and importing live audio in Soundtrap, including sound effects and voice recordings. 5 Recording podcasts, vocals, and SFX. Students will explore copyright and licensing basics for digital audio. 6 Free recording and composing in Soundtrap Studio. 7 Introduction to AudioMass software and interface. Students will import their Soundtrap audio files into AudioMass. 8 Adding and editing filters in AudioMass to refine audio files. 9 Completing and exporting final, remastered audio tracks from AudioMass. 10 Finalizing projects, project upload, and the "Jam Battle" activity. Parent showcase and download instructions.
  • Young Game Designers

    This beginner game development course is designed to get elementary-aged students excited about technology through hands-on and engaging learning activities. Recreate classic video games while exploring level design and digital arts concepts. Experience child-friendly software while learning the game development. Week Lesson/Activity 1 Introduction to Flowlab, basic navigation, and setting up a project. Editing basic objects and sprites. 2 Understanding playtesting and its importance in game design. Creating a basic level in the Space Pilot Game. 3 Reviewing previous work. Final project demonstration and playtesting. Introduction to lesson objectives and game vision. 4 Creating new objects and sprites. Understanding and applying player movement behavior bundles. 5 Using platforms and doors to create multi-level games. Exploring art design and sprite editing. 6 Reviewing previous work. Lesson objectives and game vision. Implementing spikes, coins, and gravity changers. 7 Using keys and gates to create puzzles. Further exploration of art and level design. 8 Reviewing previous work. Lesson objectives and game vision. Implementing enemies and laser obstacles. 9 Using rock projectiles and breakable walls. Designing levels with collectibles, enemies, and interactive objects. 10 Student survey. Lesson objectives and game vision. Creating and using trampolines and mystery boxes. Building a tutorial level with UI elements. Final project completion and showcase.
  • Building Brains LEGO Engineering

    In this LEGO Engineering class, students will use LEGO technic kits to build working machines and motorize them. Curriculum is written by an engineer and teaches the TEKS for both math and science. Lego I: Kinder; Lego II: 1st-3rd; Lego III: 4th-5th Week Build Lesson/Skill/Activity 1 Lego I: The Retractable Clamp Lego II: The Air Rescue Lego III: The Intelligent Car Lego I: Connecting rods and pins Lego II: Electricity and motor, vertical gear drive motor Lego III: Programming and scripts 2 Lego I: The Funny Seesaw Lego II: My Little Car Lego III: The Racing Car Lego I: Connecting beams, principal of leverage Lego II: Gear transmission and friction Lego III: Forward/backward scripts, lights, sound effects 3 Lego I: The Funny Tumbler Lego II: The Crawling Worm Lego III: The Obedient Car Lego I: Center of gravity, source of tumbler Lego II: Walking pattern of the looper Lego III: Loop, microphone, lighting scripts 4 Lego I: The Swing Lego II: The Farm Defense Lego III: The Detecting Car Lego I: Application of triangle structure Lego II: Belt drive, crank slider transmission Lego III: If/then scripts, programming modules 5 Lego I: The Lantern Lego II: The Harvest Season Lego III: The Tyrannosaurus Lego I: Gear transmission Lego II: Belt drive, cam drive Lego III: Loop and sensor scripts 6 Lego I: The Hand Fan Lego II: The Little Tortoise Lego III: The Smart Mouse Lego I: Gear acceleration and hamburger structure Lego II: Idler wheels Lego III: Differential turning, ratchet pawl and belt drive 7 Lego I: The Crazy Gyros Lego II: My Architect Lego III: The Shooting Master Lego I: Rack drive, center of gravity Lego II: Connecting rod transmission Lego III: Using variables to achieve scoring 8 Lego I: The Little Car Lego II: The Planets Lego III: The Fierce Crocodile Lego I: Elastic potential energy and kinetic energy Lego II: Belt and vertical drive, revolution and rotation Lego III: Motor forward and reverse scripts 9 Lego I: The Eggbeater Lego II: The Sewing Machine Lego III: The Sorting Machine Lego I: Coaxial gear transmission Lego II: Slider mechanism, gear transmission Lego III: Waiting and sensor scripts 10 Lego I: The Safety Barrier Lego II: The Street Sweeper Lego III: The Mine Clearance Lego I: Worm gear drive, quadrilateral structure Lego II: Vertical gear transmission Lego III: Crank rocker structure, sensor, lights, motor scripts Parents will be invited to the last class.
  • Guitar 101

    Playing guitar—or any instrument—has a calming effect on the mind and body, it’s often said that music can soothe the soul. Simply listening to music has many benefits but learning to play an instrument can be even more beneficial. Playing a musical instrument is a brilliant way to express yourself and really focus on something you love. Week Skills Lesson/Activity 1 Guitar Basics Students will get familiar with the guitar and learn how to hold and tune their guitar. 2 Naming all the Parts of a Guitar Students will learn all the vocabulary and terms related to the guitar. 3 Strumming, Picking, Strings 1-6 Students will learn how to strum the guitar using their fingers/pick. 4 “Quite Guitars” and “Table Top” Students will learn how to quiet their guitar and how to place their guitar on their lap. 5 Playing Strings 1-6 Students will play along with the instructor as the instructor calls out the numbers of each individual string. 6 Song Introduction A new song will be introduced to the students along with various key stroke warmups. 7 Playing Students will play various songs. 8 Song Selection for Recital Students will decide which song they would like to focus on for their recital performance. 9 Practice for Recital Students will continue to practice for their recital performance. 10 Recital Day Parents will be invited to the last class to see their child’s performance.
  • Bake It 'Til You Make It

    In this exciting baking adventure, kids will whip up delicious treats with a healthier twist! Each class features two recipes—a mix of sweet and savory—that are seasonally inspired, like pumpkin brownies or avocado chocolate mousse. From muffins to mini-pizzas, young chefs will discover how to turn wholesome ingredients into mouthwatering creations. With hands-on learning, simple techniques, and a dash of creativity, kids will gain confidence in the kitchen while developing lifelong skills. Let’s bake up nutritious and delicious fun together! Week Theme Recipe #1 Recipe #2 1 Kitchen Safety Autumn Pumpkin Cheesecake Cups n/a 2 Berry Powerful Blueberry Crumble Mixed Berry Smoothie 3 Hidden Veggies in Desserts Carrot Cake Muffin Cream Cheese Frosting 4 Seasonal Fall Flavors Baked Apple with Crumble Autumn Harvest Salad 5 Nature’s Candy Pineapple Muffins Pineapple Dip 6 Root Veggies in Baking Sweet Potato Biscuits Pumpkin Pie Smoothie 7 Superfood Beans Hummus Quesadillas Two Bean Salad 8 Making Veggies Fun Cheesy Cauliflower Fruit Smoothie
  • TGA Multi-Sport Program

    TGA Premier Sports features team-based sports designed to develop well-rounded athletes and strong team players. Students are introduced to a rotating lineup of exciting sports including lacrosse, ultimate frisbee, volleyball, floor hockey, and flag football. Our program structure makes it easy for kids to try new formats, discover what they enjoy most, and build a solid foundation in multiple sports. All equipment will be provided. Week Sport – Skill Instruction Station Activities 1 Lacrosse – Cradle, scoop, pass/catch Uni – Pass catch | S – Cradle | P/C – Roll to scoop | D – Grid defense 2 Lacrosse – Shooting on the move, face offs Uni – Group juggle | S – Scoop to shoot | P/C – Basic catch | D – Get to the goal 3 Ultimate Frisbee – Catching, backhand and forehand Basic catch, shuffle pass, can jam 4 Ultimate Frisbee – Officiating and defense Can jam, box drill 5 Volleyball – Throw, catch, set, pass Pass catch, shuffle pass, triangle, and wall setting 6 Volleyball – Serve (underhand and overhand), skills review Group juggle, bounce to spike, bounce to spike, toss/set to spike 7 Floor Hockey – Holding the stick, puck control, passing Uni – Pass/catch | P – Leading | C – Simple dribble | S – Run and shoot 8 Floor Hockey – Shooting body position and grip Uni – Group juggle | P – Circle pass with movement | C – Stick poke | S – Weave and shoot 9 Flag Football – Flag pulling, centers, running backs, quarterbacks, receivers Uni – Pass and catch, flag, tag | QB – 5 spot | RB – Square sprints 10 Flag Football – Rushing the QB, defensive backs, interceptions Uni – Person in middle, flag pass rush | QB – 3 short/3 long | RB – Pitch to pass