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10 Results

  • Abrakadoodle's Global Art

    Become a global artist discovering luminous celebrations around the world! Shine a little love as you visit gardens in Ireland and create happy and surprised pumpkin faces as you discover traditions in Scotland. Grab your lantern to light the way for an exploration of feathery painting, collage, stamping, weaving and much more. Week Lesson/Activity 1 Shine Your Light Doodle Create a wire sculpture with pipe cleaners, contact paper, and ribbons while adding patterns using tissue paper and washi tape. 2 Global Love Box Doodle Draw a three-dimensional box and explore patterns, color and symbols using watered markers and heart shapes cut from textured and patterned papers. 3 Brazilian Carnival Color Wheel Doodle Create a dancer in a Carnival costume using feathers and other embellishments while learning about primary and secondary colors. 4 English May Day Flowers Doodle Assemble a flower maypole using ribbons and washi tape to make a flower with colorful patterns. Wrap yarn and natural objects around a stick to create the pole. 5 USA Fireworks Doodle Create a relief sculpture of a cardboard city skyline and use tempera paint to depict fireworks. 6 Israeli Light Celebration Doodle Create a menorah with nine candles and use markers and colored pencils to design each candle with Zentangle patterns. 7 USA Thanksgiving Doodle Use tempera paint to explore finger painting and paint with feathers to create a turkey on poster board. 8 German Wintery Fir Tree Doodle Use triangular paper shapes to create trees and decorate them with washi tape and other embellishments. Place the trees on painted, folded paper, arranged like an accordion. 9 Irish Shamrock Garden Doodle Create a shamrock by mixing tempera shades of green and experimenting with stamping using circular objects and dabbers. 10 Showcase / Artist Challenge Children will select the materials for their creative inspiration and parents will be invited to join in on the fun.
  • Beats & Jams

    Begin your rise to the top of the charts with digital music production! Just like today’s top artist, you can design your own beats or remix a mashup of your favorite songs to become a digital composer and sound engineer. In this course, students will learn to produce digital music, record sound, make sound effects, and mix their own tracks. No prior music experience is necessary. Student-created soundtracks will be available on a password protected website to share with friends and family. Week Lesson/Activity 1 Introduction to Soundtrap, account creation, and exploring the Soundtrap Studio editor. Students will create a list of favorite sounds and their first looping track. 2 Exploring MIDI samples, patterns, and keys in Soundtrap. Students will create custom loop segments and a themed music track. 3 Adding effects and balancing audio in Soundtrap. Students will export their project tracks as MP3 files. 4 Recording and importing live audio in Soundtrap, including sound effects and voice recordings. 5 Recording podcasts, vocals, and SFX. Students will explore copyright and licensing basics for digital audio. 6 Free recording and composing in Soundtrap Studio. 7 Introduction to AudioMass software and interface. Students will import their Soundtrap audio files into AudioMass. 8 Adding and editing filters in AudioMass to refine audio files. 9 Completing and exporting final, remastered audio tracks from AudioMass. 10 Finalizing projects, project upload, and the "Jam Battle" activity. Parent showcase and download instructions.
  • Young Game Designers

    This beginner game development course is designed to get elementary-aged students excited about technology through hands-on and engaging learning activities. Recreate classic video games while exploring level design and digital arts concepts. Experience child-friendly software while learning the game development. Week Lesson/Activity 1 Introduction to Flowlab, basic navigation, and setting up a project. Editing basic objects and sprites. 2 Understanding playtesting and its importance in game design. Creating a basic level in the Space Pilot Game. 3 Reviewing previous work. Final project demonstration and playtesting. Introduction to lesson objectives and game vision. 4 Creating new objects and sprites. Understanding and applying player movement behavior bundles. 5 Using platforms and doors to create multi-level games. Exploring art design and sprite editing. 6 Reviewing previous work. Lesson objectives and game vision. Implementing spikes, coins, and gravity changers. 7 Using keys and gates to create puzzles. Further exploration of art and level design. 8 Reviewing previous work. Lesson objectives and game vision. Implementing enemies and laser obstacles. 9 Using rock projectiles and breakable walls. Designing levels with collectibles, enemies, and interactive objects. 10 Student survey. Lesson objectives and game vision. Creating and using trampolines and mystery boxes. Building a tutorial level with UI elements. Final project completion and showcase.
  • Chess with The Knight School

    The Knight School is the chess party for the well-rounded kids of America from brand-new beginners to highly advanced chess players. Unlike your typical chess program, our primary focuses are good sportsmanship and fun. That being the case, our students continue to win state championships year after year. Join The Knight School chess party and give your child the gift of undeniable academic confidence, amazing chess friends, a self-identity as a smart kid, and a weekly dose of childhood joy that is the highlight of their week! Click the link to view the intro video: https://www.youtube.com/watch?v=i2XrRhGFNNE Week Lesson and Band Color Lesson 1 Welcome to TKS and Identifying (rainbow/white) Chess Basics: moves, values and names 2 Checkmating (yellow) Check vs. Checkmate and The Law of the Splatter 3 Scholar’s Mate (tan) The Four-Move Checkmate 4 Forking (magenta) Attacking 2+ pieces with one move 5 Developing (orange) Follow the Golden Rule of Chess – Develop your Piece 6 Pin and Exploit (tangerine) First pin a piece, then exploit the fun 7 X-Raying (red) Line up their pieces and attack their king 8 Skewering (lime) Line up their king and queen; parents for 8-week classes will be welcome to join the last class to watch or jump in and join on the bead-tourney 9 Ladder-Mating (green) Compress ‘em against the wall 10 Backrowing (olive) + Parent showcase for 10-week classes Smother mate uses their pieces; parents for 10-week classes will be welcome to join the last class to watch or jump in and join on the bead-tourney Bonus City-Wide TournaParty! Off-site opportunity to join students from 100 schools across the Greater Houston area for fun and chess! This year-end event is free, included, and exclusive to The Knight School’s chess students!
  • Pickleball with I Adore Athletics

    IAC is here to give you the ultimate Pickleball experience! Pickleball is a fun, social and friendly sport that combines elements of tennis, ping pong, and volleyball! The rules are super simple, making this sport easy to learn and enjoy! No prior experience is required for our IAC Pickleball program as our coach’s focus on the FUN of learning. Week Skills/Activities 1 (1) Introductions and ice breaker (2) Review rules and expectations (3) Fun warm up to get the body moving (4) Introduce equipment (5) Learn scoring system (6) Practice basic ball control skills 2 (1) Review rules and expectation (2) Fun warm up to get the body moving (3) Teach proper grip techniques (4) Introduce basic stances (5) Practice hitting with different grips and stances 3 (1) Review rules and expectation (2) Fun warm up to get the body moving (3) Teach serving techniques and strategies (4) Practice serving drills 4 (1) Review rules and expectation (2) Fun warm up to get the body moving (3) Teach footwork and positioning (4) Practice drills and serving from different angles and speeds 5 (1) Review rules and expectation (2) Fun warm up to get the body moving (3) Introduce volleys (4) Teach proper techniques for volleying (5) Practice volleying drills 6 (1) Review rules and expectation (2) Fun warm up to get the body moving (3) Teach dinks and drop shots (4) Practice drills for dinking and dropping shots 7 (1) Review rules and expectation (2) Fun warm up to get the body moving (3) Introduce basic game strategies (4) Teach how to anticipate opponent’s moves (5) Play mini games 8 (1) Review rules and expectation (2) Fun warm up to get the body moving (3) Teach basics of doubles (4) Focus on positioning on the court (5) Double play drills 9 (1) Review rules and expectation (2) Fun warm up to get the body moving (3) Simulate various game situations (4) Teach how to stay calm and focused (5) Play matches 10 Parents will be invited to see our Pickleball Showcase
  • Building Brains LEGO Engineering

    In this LEGO Engineering class, students will use LEGO technic kits to build working machines and motorize them. Curriculum is written by an engineer and teaches the TEKS for both math and science. Lego I: Kinder; Lego II: 1st-3rd; Lego III: 4th-5th Week Build Lesson/Skill/Activity 1 Lego I: The Retractable Clamp Lego II: The Air Rescue Lego III: The Intelligent Car Lego I: Connecting rods and pins Lego II: Electricity and motor, vertical gear drive motor Lego III: Programming and scripts 2 Lego I: The Funny Seesaw Lego II: My Little Car Lego III: The Racing Car Lego I: Connecting beams, principal of leverage Lego II: Gear transmission and friction Lego III: Forward/backward scripts, lights, sound effects 3 Lego I: The Funny Tumbler Lego II: The Crawling Worm Lego III: The Obedient Car Lego I: Center of gravity, source of tumbler Lego II: Walking pattern of the looper Lego III: Loop, microphone, lighting scripts 4 Lego I: The Swing Lego II: The Farm Defense Lego III: The Detecting Car Lego I: Application of triangle structure Lego II: Belt drive, crank slider transmission Lego III: If/then scripts, programming modules 5 Lego I: The Lantern Lego II: The Harvest Season Lego III: The Tyrannosaurus Lego I: Gear transmission Lego II: Belt drive, cam drive Lego III: Loop and sensor scripts 6 Lego I: The Hand Fan Lego II: The Little Tortoise Lego III: The Smart Mouse Lego I: Gear acceleration and hamburger structure Lego II: Idler wheels Lego III: Differential turning, ratchet pawl and belt drive 7 Lego I: The Crazy Gyros Lego II: My Architect Lego III: The Shooting Master Lego I: Rack drive, center of gravity Lego II: Connecting rod transmission Lego III: Using variables to achieve scoring 8 Lego I: The Little Car Lego II: The Planets Lego III: The Fierce Crocodile Lego I: Elastic potential energy and kinetic energy Lego II: Belt and vertical drive, revolution and rotation Lego III: Motor forward and reverse scripts 9 Lego I: The Eggbeater Lego II: The Sewing Machine Lego III: The Sorting Machine Lego I: Coaxial gear transmission Lego II: Slider mechanism, gear transmission Lego III: Waiting and sensor scripts 10 Lego I: The Safety Barrier Lego II: The Street Sweeper Lego III: The Mine Clearance Lego I: Worm gear drive, quadrilateral structure Lego II: Vertical gear transmission Lego III: Crank rocker structure, sensor, lights, motor scripts Parents will be invited to the last class.
  • Piano

    The world of music is a beautiful place. In Piano students will learn how to play the keyboard while having fun. All equipment will be provided during class. Beginner Level Intermediate Level Beginner piano students will learn: Proper sitting posture Proper hand posture Piano Chord Progressions Finger Speed Exercises Ear Training Counting whole notes Counting quarter notes Counting half notes Music Theory Parents will be invited to the last week for a recital. Intermediate piano students will learn: Legato and Staccato Octaves Technical exercises How to successfully practice slowly The basics of pedaling Advanced piano pedaling techniques Forearm rotation Polyrhythms Repeated notes Correct way to use the metronome Useful exercises for the weaker fingers Fingering for scales, arpeggios, chords and more Parents will be invited to the last week for a recital.
  • Little Ballerz Basketball

    Little Ballerz Basketball is an educational services after-school program aimed at teaching young people important life skills and key fundamentals for basketball. Week Skills Lesson/Activity 1 Awareness Discuss class expectations, discuss rules of the game, calisthenics, dribbling 2 Awareness Discuss rules of the game: what is basketball and purpose, calisthenics, dribbling, lay ups 3 Awareness Discuss rules of the game: what are the levels to basketball, calisthenics, passing, defensive stance and hand placement 4 Self-Management Discuss rules of the game: what is traveling, calisthenics, passing, defensive stance and hand placement 5 Self-Management Discuss rules of the game: what is double dribbling, calisthenics, dribbling and jump shots, defensive expectations 6 Self-Management Discuss rules of the game: what is a foul, dribbling and jump shots, defensive expectations 7 Responsible Decision-Making Discuss rules of the game: what is a charge, dribbling and jump shots, defensive expectations 8 Responsible Decision-Making Discuss rules of the game: what is a rebound, calisthenics, rebound drills 9 Responsible Decision-Making Discuss rules of the game: what is a fastbreak, calisthenics, rebound drills and kick outs 10 Skills Challenge Parent Showcase Develop appreciation for team and opponent. Parents will be invited to attend the last class to see all the skills that the students learned.
  • Cooking & Baking 101

    Does your child LOVE to cook? Do you have a picky eater? This introductory level food literacy program teaches simple cooking techniques, food origins, seasonal recipes, and kitchen safety while having hands-on fun! Students gain self- confidence and priceless life skills while reinforcing core academics. Each session brings a different themed syllabus. This class can accommodate nut allergies. Instructors are professionally trained classroom educators, chefs, or nutritionists. We will accommodate nut allergies only. Week Recipe Lesson/Skills 1 Rainbow Power Bowl Knife safety skills 2 Glazed Apple Cookies Oven safety, measuring wet vs. dry ingredients 3 Creamy Broccoli Salad Knife safety skills, whisking 4 Banana Stuffed French Toast Egg cracking, skillet safety 5 Pumpkin Hand Pies Pastry, assembling 6 Black Bean Burgers Knife safety skills, skillet safety 7 Fall Harvest Bowls Knife safety, emulsifying 8 Student’s Choice/Showcase Parents will be invited to the last class to sample two of the recipes made by their child.
  • Stop Motion Animation

    Students will conceptualize original characters and bring them to life with photographs, clay or objects. Hands-on projects will cover the fundamentals of animation utilizing such techniques as flipbooks, paper cutouts, claymation and stop-motion animation. Invent your own story and characters and watch them come to life with a few moves. Week Skills Lesson/Activity 1 What is animation and why is it magic? Students will learn how still images create the illusion of motion by exploring fun examples like flipbooks, Claymation, and early cartoons. They will discover the roots of animation through prej-film “magic tricks” such as thaumatropes and zoetropes. 2 Create a character and background Each student will create a background and simple character to complete their own short stop motion animation. Completed animation will be screened for the class. 3 Understanding frames Students will create their own flipbooks to learn how repetition, sequencing, and timing affect the animation. 4 Character animation revisited Students will illustrate a background and character on paper to create a scene. Concepts like anticipation, squash and stretch, and timing will be introduced. 5 Anime found objects Students will animate found objects (pencils, paper, rocks, etc.) to create a short story or visual pattern. 6 Foil figure animation Students will use aluminum foil to build poseable characters with moveable joints. Once constructed, these figures will be used to create a short stop animation that tells a brief story or depicts a clear action. The focus will be on expressing character and emotion through physical movement, without relying on dialogue. 7 Human-size stop animation Students will work in teams to create a life-size stop motion animation using a student as the animated character. 8 Plan and start animation Students will choose one or more animation styles they’ve learned and work individually or in groups to develop a final animation project using any method explored during the course. 9 Production and feedback Students will continue developing their final projects and receive instructor and peer feedback. 10 Final showcase The program concludes with a celebration of student work. All completed animations will be screened.