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Young Game Designers


Success Zone / Colony Meadows -
2025 Fall

This beginner game development course is designed to get elementary-aged students excited about technology through hands-on and engaging learning activities. Recreate classic video games while exploring level design and digital arts concepts. Experience child-friendly software while learning the game development.

Week Lesson/Activity
1 Introduction to Flowlab, basic navigation, and setting up a project. Editing basic objects and sprites.
2 Understanding playtesting and its importance in game design. Creating a basic level in the Space Pilot Game.
3 Reviewing previous work. Final project demonstration and playtesting. Introduction to lesson objectives and game vision.
4 Creating new objects and sprites. Understanding and applying player movement behavior bundles.
5 Using platforms and doors to create multi-level games. Exploring art design and sprite editing.
6 Reviewing previous work. Lesson objectives and game vision. Implementing spikes, coins, and gravity changers.
7 Using keys and gates to create puzzles. Further exploration of art and level design.
8 Reviewing previous work. Lesson objectives and game vision. Implementing enemies and laser obstacles.
9 Using rock projectiles and breakable walls. Designing levels with collectibles, enemies, and interactive objects.
10 Student survey. Lesson objectives and game vision. Creating and using trampolines and mystery boxes. Building a tutorial level with UI elements. Final project completion and showcase.
SZ-CME-10

  Black Rocket


Colony Meadows Elementary
Thursdays, Sep 18 - Dec 11
3:45 - 5:15 PM

  No Class Sep 25, Oct 16 & Nov 27


Su
M
Tu
W
Th
F
Sa

Grades   K - 2nd

$ 285.00
for 10 weeks