Skip to content

Young Game Designers


Success Zone / Sugar Mill -
2025 Fall

This beginner game development course is designed to get elementary-aged students excited about technology through hands-on and engaging learning activities. Recreate classic video games while exploring level design and digital arts concepts. Experience child-friendly software while learning the game development.

Week Lesson/Activity
1 Introduction to Flowlab, basic navigation, and setting up a project. Editing basic objects and sprites.
2 Understanding playtesting and its importance in game design. Creating a basic level in the Space Pilot Game.
3 Final project demonstration and playtesting, introduction to lesson objectives and game vision, creating new objects and sprites.
4 Understanding and applying player movement behavior bundles, using platforms and doors to create multi-level games, and exploring art design and sprite editing.
5 Reviewing previous work, lesson objectives and game vision, implementing spikes, coins, and gravity changers.
6 Using keys and gates to create puzzles, further exploration of art and level design, and implementing enemies and laser obstacles.
7 Using rock projectiles and breakable walls, designing levels with collectibles, enemies, and interactive objects.
8 Student survey, lesson objectives and game vision, creating and using trampolines and mystery boxes, building a tutorial level with UI elements, final project completion, and showcase.
 September 2025 
SuMTuWThFSa
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
 
 
 
 
 
 
 
 
 
 
 
 October 2025 
SuMTuWThFSa
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
 
 
 
 
 
 
 
 
 November 2025 
SuMTuWThFSa
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
 
 
 
 
 
 
SZ-SME-3

  Black Rocket


Sugar Mill Elementary
Tuesdays, Sep 16 - Nov 11
3:45 - 5:15 PM

  No Class Oct 14


Su
M
Tu
W
Th
F
Sa

Grades   K - 4th

$ 230.00
for 8 weeks